Refined Wild Magic is an exceptionally violent and powerful magic, taken from old DragonLord magics. It has been honed and made far more delicate and adaptable than the Wild Magic of the East. It is capable of defensive spells, highly aggressive attacks, delicate targeting and vast destruction. It has weak points of course, being unable to affect reality, heal, create life, influence the minds of others and so on, but as a general purpose magic it is extremely potent. Developed by Sintai AcidSpitter to give himself a greater edge over any duals with other FirstBorn DragonLords, the Green DragonLord fully intends to use it to crush Drake FrostHeart once and for all. Drake is notoriously bad at most forms of magic, including Wild Magic, preferring to use his own innate abilities and incredible strength to his advantage instead. Forbidden Magic
Magic Type Political Information Refined Wild Magic is the sole province of the Ancient DragonLords and they do not hesitate to utilise it in the prosecuting of their wars. Combined with strength at arms, indomitable courage and phenomenal resilience it makes the armed forces of the Scions of Sintai nearly impossible to resist. Though not without its flaws, Refined Wild Magic is specifically designed and altered to be the absolute height of a DragonLords natural magical capability, without resort to the weakling Sect Magics of the East. The Symbol of Refined Wild Magic is a Beam of Energy. The undisputed master of Refined Wild Magic is without question Sintai AcidSpitter as it was he that developed the Magic from the Wild Magic of the East. General Allies: None. General Hostilities: Wild Magic and Sect Magics. Main Goals of Refined Wild Magic: To kill Drake FrostHeart Racial Magic Users: Ancient DragonLords |
||
© Joshua Binks (Paladin), Christopher Riley (Carnage) and Vanessa Vaughan (Andanin) 2002 - |