The east

WATER SECT







Magic Information

The Water Sect focuses upon the power required to cause whirlpools, tsunamis, floods and sea storms, these forces of nature very powerful near water, but difficult to summon at a distance. For this reason a lot of Water Casters carry a small corked vial of water around their neck, allowing them at least some water to work their spells with, wherever they are.
Forbidden Magic
Like all of the Recognized Forms of Magic, Water Magic is a method for incredibly powerful spells to be cast, and thus, has it's own Forbidden Magic. Locked away by the Magus Council, these Spells are too powerful for any but the most stalwart of heroes to wield.
  • Force of Water
    Utilizing this Forbidden Spell, the Caster launches a blue orb of shimmering water which consumes any living tissue it touches. Acting in effect like a Whirlpool, anything pulled into it is devoured. After such an impact occurs, the orb continues moving; allowing it to strike multiple targets.
  • Tsunami
    Utilizing this form of Forbidden Water Magic, the caster raises a monstrous wall of water, which they then direct at a target. As the wall of water smashes into it, thousands of pounds of pressure are behind the strike. This force causes extreme damage to structures, and kills lifeforms easily.

Sect Political Information

The Water Sect is normally the magic of the Mermen, that race being the only ones who are normally resident in water. However it does have a growing following of human Casters as well, more then enough to make it one of the more powerful Sects in the Magus Council.

The Symbol of the Water Sect is a Tsunami.

The Current Lady Water is Saphiria CrystalMist.

General Allies: Ice, Air, Guardian
General Hostilities: Fire
Main Goals of the Water Sect:- Increase it's Power Base

Racial Magic Users: Mermen




© Joshua Binks (Paladin), Christopher Riley (Carnage), Brad Rumsey (Lithium), Alicia Rumsey (Escapist) and Vanessa Vaughan (Andanin) 2002 -