The east

RESEARCH SECT







Magic Information

The magic of the Research Sect is, quite simply, the magic of science. Spells that disrupt another caster, open, fix, mend, or destroy mechanical machinations are easily within the range of the Research Sect. It is also within the Research Sects power to alter, manipulate, create, or destroy magnetism of any kind.
Forbidden Magic
Like all of the Recognized Forms of Magic, Research Magic is a method for incredibly powerful spells to be cast, and thus, has it's own Forbidden Magic. Locked away by the Magus Council, these Spells are too powerful for any but the most stalwart of heroes to weild.
  • Unlimited Power
    Utilizing this Forbidden Spell, the Caster creates what is almost akin to a Mani fuel source: Mani itself powers a machine, and due to the nature of mani, the machine gains almost infinite power while this spell endures. Casting this spell while inside of a Mecha, like a PTAU for instance, would grant the wielder incredible power.
  • Force of Research
    Calling on this Forbidden Spell, the Caster utilizes the Surrounding Mani to create thousands of tiny Nanites which group together, and proceed to destroy any living tissue in the general vacinity of it's casting.

Sect Political Information

The Research Sect, though it holds a seat upon the Magus Council, is perhaps the weakest of all the Sects. Though no Sect can afford to alienate the techno-mages of the Research Sect, most of the Sects still do not hold them in a high opinion, and perhaps for good reason. In combat the spells of the Research Sect are defensive rather then offensive, focusing upon the preservation of the Caster whilst he either escapes or whilst any companions prepare more aggressive spells. At first glance such a focus upon the defence rather then the attack would not be attractive enough for the Research Sect to maintain even what limited numbers it does command.

However the Research Sect does more then just fight. They are the masters of all kinds of bizarre technologies and magical devices, utilising their skills as engineers as well as Casters. Of course this has led to some more . . . interesting . . . results including rampaging mutant chairs, biting swords, screaming pens and other such incidents. And, naturally, a potentially fatal explosion is always around the corner when you are working in any Research Sect lab.

Due to the secretive nature of the Psychic sect, a slight enmity has grown between them and the Research Sect, who's goal is to collect knowledge.

The Symbol of the Research Sect is an Open Book.

The Current Lord Research is Derek Deirdre Deftspark, The Mastermind of Mischievous Machinations, Eccentric Executor of Egregious Excogitations and Roy of Research.

General Allies: Order, Universe, Guardian
General Hostilities: Psychic
Main Goals of the Research Sect:
- Increase it's Power Base
- Increase it's knowledge




© Joshua Binks (Paladin), Christopher Riley (Carnage), Brad Rumsey (Lithium), Alicia Rumsey (Escapist) and Vanessa Vaughan (Andanin) 2002 -